But the advantage isn’t solely with the Harriers as the Blitzträger has an ace up its sleeve: teleportation. To completely deplete the shield, all four generators must be destroyed. By doing so, the Blitzträger’s shield will be disabled, and they can pounce on the opportunity to deal some serious damage. The Harriers can lower the shield by destroying Sentinels and using the plasma they drop to overload and destroy the generators on the battlefield. Both sets of teams have different objectives: to secure the win, the Harriers must ultimately destroy the Blitzträger within the time limit, whereas the Blitzträger must wipe out the Harriers’ forces or see out the clock.Īt the start of battle, the Blitzträger will be protected by an impenetrable energy shield, so Harriers must keep out of its way. Those on the Harrier team will have three specially modified options to choose from: the Object 140, the Bat.-Châtillon 25 t and the M48A5 Patton. Return of the Waffenträger pits a team of seven Harrier tanks against the monstrous Blitzträger auf E 110 tank destroyer (and his army of AI-controlled Sentinels) in 7v1 asymmetric battles on redesigned versions of Murovanka, Siegfried Line and Steppes. However, this time the Waffenträger has been adapted into an even more formidable foe, so the spoils of war will be even sweeter. Picking up from where last year’s event left off, Return of the Waffenträger sees Max von Krieger and the Harriers do battle once again. SeptemA fan favourite mode makes its return to World of Tanks today.
World Of Tanks is available for PS4, Xbox One and PC.Players can enjoy 7-on-1 battles and command a modified version of the legendary Waffenträger tank destroyer over the next two weeks
Tankers can also bolster their amount of Battle Pass Points by completing daily missions which are available to vehicles of all tiers. The mechanic will be familiar to Battle Pass veterans: players can earn Battle Pass Points in Random Battles (except for Grand Battles) while playing in Tier VI-X vehicles when they perform well on the battlefield. “Just like Warhammer 40,000, battles are about strategy, understanding your role in the arena and how you can work together to secure the victory.” “We’re excited to collaborate with and bring the 40k universe into World of Tanks, and we’re sure our players will be equally thrilled, too,” states Max Chuvalov, Publishing Director, World of Tanks. But wait, there’s even more: completing each chapter will reward you with a commander who flies the flag of each faction (as well as 2D styles and a collection of customization elements for said faction), so tankers will definitely want to make it to the end! And this time, unlike any season before, the Warhammer 40k setting means each of the chapters features a 3D style inspired by the factions for this season’s core vehicles. This season will feature three main chapters, each containing 50 stages that can be completed in any order. The new season of World of Tanks’ Battle Pass will be arriving soon, and this time, they’ve got backup.īolstered by reinforcements of the Ultramarines, the Death Guard and the Evil Sunz Orks from the Warhammer 40,000 universe, this promises to be a battle pass that players won’t want to miss! Whether you find yourself shouting the “Red ‘uns go faster!” battle cry, you garb yourself in sickly greens and browns, or you call for “courage and honor”, tankers will be able to represent their favorite 40k factions on the World of Tanks battlefields.